Paintball 2000 | Paintball-News Das Paintball Magazin

7. Oktober 2006

PBStar.com NXL Allstar-Game Video #3

Filed under: Allgemein — Florian @ 21:28

Zum NXL-Allstar-Game ist nun das dritte und entscheidende Video zum Download bereit.

Holt euch das Video hier

6. Oktober 2006

Miguel Cruz feels the vibe

Filed under: Allgemein — Florian @ 14:31

Miguel Cruz bringt eine neue Multimedia-Präsentation online. Diesmal Deindrücke in sepia aus San Diego.

GHTP PS2 Release und Teaser

Filed under: Allgemein — Florian @ 07:49

Sehr viel Text aber viele Infos über neue Technik und co.

With a 120 million unit global customer base, PS2 will be the next platform to show the world how intense and fun paintball really is.  Travel the globe with your team and play on 100`s of new realistic fields inspired by tournaments such as the NPPL, the Millennium Series, and X Ball.  Reach incredible rates of fire with many new markers from Smart Parts, Empire, Eclipse, WDP, Worr Games and more.  Play as Jimmy Saraiva of Team Strange, Tyler Harmon of the Oakland Assassins, Jon Richardson of Team XSV, and many more. 
 
"Our goal wasn�t to just port the game," says Patrick Moynihan, WXP Co-Founder. "Our goal was to develop a PS2 game with higher performance than the original Platinum Xbox game. We had to change a lot under the hood to make it happen � revamp game engine programming, new LOD systems, and increase the overall realism to Paintball. This doesn't even include all the changes to every piece of art and each game level we have implemented as well." "Beyond beating Xbox performance," added Patrick, "we had a thought in the back of our minds to create a game worthy of consideration for the title of 'Fastest PS2 Shooter on the Planet'. We think it ranks up with the fastest PS2 games."
 
New game play features include customizing the color of your marker, jumping over the snake, custom tournaments, and realistic firing action. Fan the two Dual Shock controller buttons just like a real marker to ramp up to 24 balls a second!!  Reload your marker while running and your character will spill paintballs onto the ground.  Now that�s Playing For Real!
 
Greg Hastings' Tournament Paintball MAX'D for PS2 will be available this fall and is rated "Everyone+10" by the ESRB. GHTP MAX'D is currently available for Xbox, GBA and DS.  For further details, check out www.ghtp.net, www.ghtpmusic.com, www.GameBattles.com, or www.R7usa.com
Verizon Wireless GHTP Max'd 3D:
 
From the creators of five, #1 hit cell phone games, including Duke Nukem, and Rocky Boxing 3D, Machine Works NW is poised to deliver an incredibly intense and fun GHTP Max'd cell phone game.  Machine Works Northwest has worked closely with Greg Hastings to create a unique version of Max�d that is fun and challenging, as well as great to play on the go. You will even be able to track your ranking against other players and track your stats on the go.
 
Play against all the top pros on realistic tournament fields.  Use all the best guns from Worr Games, Eclipse, Empire, Smart Parts and more.  Snap out from behind bunkers and shoot Oliver Lang or Yosh Rau in the face!  Unlock fields, new players, new guns, paint grenades, and more.  "The graphics are excellent. Game-play is unique and fun." says Greg Hastings.  "I can`t believe such a cool game can be squeezed onto my cell phone!  Now I`ll never get off my phone"
For more information about the GHTP Max�d 3D visit www.ghtp.net, www.ghtpmusic.com, www.GameBattles.com, or www.r7usa.com.

About:                                                                                                                                
WXP, Inc., "The Whole Experience" creates state of the art entertainment software for game consoles, PCs and theme park attractions. Headquartered in Seattle, Washington, the team of veteran designers, artists and programmers forges compelling entertainment built upon cutting edge in-house technology.
About: Machine Works Northwest LLC:
Harvesting the talents of the Silicon Forest, Machine Works North West LLC created the critically acclaimed Duke Nukem Mobile line of games and is hard at work on the highly anticipated mobile version of PREY. Other titles include Stargate SG-1, Rocky Boxing 3D: Apollo's Fall, and
various platinum-selling outdoor sports games. Publishing partners and
customers of note include 3D Realms, Skyzone, Bandai, Mobliss, Verisign, Microsoft, Mindscape and Sega.
www.machineworksnorthwest.com
 
About:
Activision Inc.
Headquartered in Santa Monica, California, Activision, Inc. is a leading worldwide developer, publisher and distributor of interactive entertainment and leisure products.  Founded in 1979, Activision posted net revenues of $948 million for the fiscal year ended March 31, 2004.
Activision maintains operations in the U.S., Canada, the United Kingdom, France, Germany, Italy, Japan, Australia, Scandinavia and the Netherlands.  More information about Activision and its products can be found on the company's World Wide Web site, which is located at www.activision.com.

Video bei Gamebattles.com

Intercontinental Cup Neue Infos

Filed under: Serien — Florian @ 07:34
Intercontinental Cup The UPBF, Paintball Sports Promotions and the Millennium are proud to announce the Intercontinental Cup to be held November 7th at Disney’s Wide World of Sports® Complex at the PSP 2006 World Cup.

For the first time ever the top four NXL teams will compete against the top four CPL European teams.

TEAMS QUALIFIED*:
US TEAMS:
1st Boston Red Legion
2nd Philadelphia Americans
3rd Los Angeles Ironmen
4th Miami Raiders
EUROPEAN TEAMS:
1st Toulouse Tonton
2nd Oslo Menace
3rd Frankfurt Syndicate
4th Manchester Shockwave
*If one team can not make it, it will be replaced by the next ranked team.

FORMAT:
– Each match will consist of a series of games played over a single 15 minutes.
– A coin toss will be used to determine sides at the start of the match.
– Each team will begin the match with one time out.
– Teams will switch starting stations after every 3rd point scored.
– The first team to score 5 points wins.
For more information about the 2006 Intercontinental Cup and the 2006 World Cup, please visit www.pspevents.com. Make sure to check back often as we continue to add even more great attractions to the biggest event in the world. We look forward to seeing everyone at Disney!

PSP World Cup Fieldlayout

Filed under: Allgemein — Florian @ 07:27
Auf diesem Feld wird der World Cup der PSP im X-Ball-Format ausgetragen:

4. Oktober 2006

Millennium vs PSP Intercontinental Cup 2006

Filed under: Serien — Florian @ 17:45

Wir haben für euch die Fakten zum Intercontinental Cup 2006 an dem sich die vier europäischen Topteams (u.a. auch der Deutsche Meister Frankfurt Syndicate) mit den vier NXL Topteams messen dürfen. Der Intercontinental Cup wird im Zuge des PSP World Cups am 7.11.2006 in Orlando, Florida abgehalten. Hier die Fakten:

Hello teams,

the following teams have qualified for Intercontinental Cup 2006 and will play the top NXL teams at Tuesday, November 7th in Orlando, Florida at World
Cup:

1. Toulouse Tontons
2. Joy Stockholm
3. Oslo Menace
4. Frankfurt Syndicate

For your information:

Xball format and rules, not CPL rules
Game time: 15 minutes
Coin toss to determine sides
One time-out per team per match
Teams switch starting stations after every 3 points scored First team to score 5 points wins If regulation time in a match ends in a tie, the match will be extended into overtime (cf rules attached) Penalties (cf rules attached)

QUALIFICATION SYSTEM: (doc attached)

FIELD LAYOUT:
Layout for the Intercontinental Cup will be different than for the NXL event

ROSTERS:
Teams will have to use their 2006 locked rosters The 2006 CPL locked team rosters are available on the millennium web site at the following address: http://www.millennium-series.com/roster.htm

AWARDS CEREMONY:
will be held on Sunday

Additional info:
The Millennium Series will take care of the Intercontinental Cup, the four qualified teams need not to pay an entry fee. Additionally the Millennium Series will pay the entry fee for the four qualified teams in Division I (X-Ball), so the teams will not only play on Tuesday, but can take part in the regular tournament as well. However, the PSP has decided, to not allow rostered players of the four European teams qualified for Intercontinental Cup, to register with OTHER teams. So the players of the four top European teams will either play with their regular teams in Division I for free, OR not at all at World Cup.

Please confirm, that your team want to take part at Intercontinental Cup and Division I X-Ball. If you don't want to take part, the Millennium Series will nominate another team. I expect your confirmation til Monday, October 2nd 18:00, so we can start promotion for the first Intercontinental Cup next week. If you have any questions, don't hesitate to ask.

Have a nice weekend,
Ulrich

Overtime

There will be a 2-minute timeout followed by a 3-minute overtime period.
The first team to score a point in the overtime period wins the match.
If an overtime period ends without a team scoring a point, there will a 60-second
timeout and the teams will play a 60-second one-on-one overtime period.
Each team will select one player to take the field who has not already
played a one-on-one overtime game in the current match.
The first team to score a point or eliminate the other team in the one-on-one
Overtime period wins the match.
If a team receives a penalty, the opposing team wins the match.
If a one-on-one overtime period ends without a team winning the match,
another 60-second one-on-one overtime period will be played following a 60
second timeout.
If a team does not have any players who have not already played a oneon-
one overtime game in the current match, that team will lose the match. If
Both teams do not have any such players, the team with the highest seed
Going into the match will win the match. Staffs are NOT eligible to play!

Penalties

A player who receives a penalty is eliminated.
If there are two or more active players left on the penalized player’s team and
there are more than 90 seconds remaining in the match or overtime period, the player
closest to the penalized player is also eliminated and placed in the penalty box to serve
the penalty.
If the team has less than two active players left, or the penalty is a major or gross
penalty assessed in the final 90 seconds of a match or overtime period17,
If a game is in progress, the game ends immediately, and
The opposing team scores one point, and
The penalized player is placed in the penalty box.
If a player is penalized when there are already 3 players from that player’s team in
the penalty box:
If a game is in progress, the game ends immediately.
Of the four penalties, the penalty with the least time remaining will end and the
remaining three players will be placed in the box at the start of the next game.20
The opposing team scores a point.
If both teams receive penalties that would cause their opponent to score a point, the
points offset each other to the extent possible.
If a penalty is assessed before or between games, it must be served at the start of the next
game.
A MINOR penalty is 1 minute long.
A DOUBLE MINOR is two consecutive minor penalties.
A MAJOR penalty is 3 minutes long.
A GROSS penalty is 5 minutes long.
A player who receives a gross penalty may not play for the next 10 minutes of game
time. This carries over to the next match the player plays in, even if the match is in the
next round or a different tournament. If the player receiving the gross penalty would
normally be placed in the penalty box, the team must select another player to serve the
player’s penalty.
Penalty time begins running when the player serving the penalty enters23 the penalty box.
Penalty time does not run between games.
If an opposing team scores a point while a team has a player serving a minor penalty, the
minor penalty with the least time remaining will end

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